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21. Macros - in Assembly Hall [original thread]
You want to fight empire navy? That's what it means to dec war on them.
- by Guy LeDuche - at 2010.12.29 05:27:00
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22. [Proposal] Killright for everyone on Suicide Ganker - in Assembly Hall [original thread]
Bobbeh is clearly a highsec suicide ganker. Trying to make someone who benefits from a loophole to support plugging it in is a waste of breath, and quite stupid. How can he scan and pick targets in peace if you're allowed to shoot him? He's intere...
- by Guy LeDuche - at 2010.12.29 05:24:00
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23. Paladin, Apoc Navy Issue, Nightmare - in Missions & Complexes [original thread]
Use drones. Shooting close range frigs with large guns when you can shoot BSes with them is a waste of dps, so is fitting webs on pve boat. Aside from that, the strength of NM is being able to fit 4 heatsinks along with tracking enhancers on top ...
- by Guy LeDuche - at 2010.12.28 20:14:00
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24. [Proposal] Killright for everyone on Suicide Ganker - in Assembly Hall [original thread]
- by Guy LeDuche - at 2010.12.28 19:56:00
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25. [Proposal] Revoke concord protection for highsec suicide gankers - in Assembly Hall [original thread]
Originally by: Anna Lifera Originally by: Common Origin After a sucessful suicide gank, kill right on ganker extends to everyone, not just the victim. Suicide gankers are criminals, so why would Concord care if I shoot them? The...
- by Guy LeDuche - at 2010.12.28 02:21:00
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26. PvP and Self-destruct - in Player Features and Ideas Discussion [original thread]
You wanted it dead, it's dead. What's the problem? Oh, wait, was it for ep3n0rs for extra kb-humping?
- by Guy LeDuche - at 2010.12.28 02:18:00
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27. [Proposal] Insurance De-nerf - in Assembly Hall [original thread]
Don't fly it if you can't afford to lose it. Carebears lose their pimpboats to suicide ganks in concordland for no insurance payout, yet supercap pilots should expect to be reimbursed for losing their boat in a nullsec pvp fight?
- by Guy LeDuche - at 2010.12.28 02:15:00
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28. State of suicide gank - in Crime and Punishment [original thread]
Originally by: Java Hun Your name is Guy LeDuche, maybe your just a douche??? Forum alt. I troll caod with it.
- by Guy LeDuche - at 2010.10.06 17:59:00
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29. High Sec Ganking - in Player Features and Ideas Discussion [original thread]
My carebear lost 2 tengus in a row, both t2 fitted, to different gankers. Lost 2nd before subsystem skill loss from the first one even finished training. Used insta-undock and the works. They catch you warping back to station from gate, and gank y...
- by Guy LeDuche - at 2010.10.06 16:50:00
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30. Suggestion anti suicide - in Assembly Hall [original thread]
Edited by: Guy LeDuche on 06/10/2010 16:22:44 My carebear lost 2 tengus in a row to suicide, and they're both t2 fitted and carrying only ammo. Apparently they don't check contents anymore, just jump on the gank whenever they can. Lost the 2nd...
- by Guy LeDuche - at 2010.10.06 16:22:00
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31. State of suicide gank - in Crime and Punishment [original thread]
Edited by: Guy LeDuche on 06/10/2010 16:09:25 Originally by: captain foivos Originally by: Guy LeDuche I've heard of ppl smartening up after getting ganked and start doing it themselves after realizing how lucrative it is. ...
- by Guy LeDuche - at 2010.10.06 16:07:00
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32. State of suicide gank - in Crime and Punishment [original thread]
[Warning: Whine followed by a question, followed by more whine] My carebear lost 2 tengus in a row to suicide gank recently. Being tengus, they got volleyed. Sounds unremarkable, except they're t2 fitted. Ganker sat offstation not at undock but a...
- by Guy LeDuche - at 2010.10.06 15:48:00
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33. Make big pvp battles more fun - shield mitigation - in Player Features and Ideas Discussion [original thread]
Originally by: Earthan Originally by: Hirana Yoshida It works fine in a game like SoSE where you don't have a ton of database queries and server chatter going back and forth .. just imagine the extra information needed for you prop...
- by Guy LeDuche - at 2010.09.15 21:30:00
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34. Tractor Beams - Should they work on drones? - in Player Features and Ideas Discussion [original thread]
Stay in one spot or get a faster droneboat. It's supposed to be that way, drawbacks of sentry drones, working as intended.
- by Guy LeDuche - at 2010.09.11 14:08:00
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35. Oneiros change - in Assembly Hall [original thread]
Originally by: Yaay Originally by: Goose99 It's easier to make unprobable. Again, fly Guardian if you like it so much, instead of making Onieros a 2nd Guardian with different name. Just because you want to save a few days of train...
- by Guy LeDuche - at 2010.09.11 14:01:00
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36. New, Unorthodox Way of Fighting Wars? - in Warfare & Tactics [original thread]
Confirming this is new and interesting. It depends on who you're fighting. Grievers (99.9% of all decs in eve) normally solo hunt carebears. What you discribed in that wall of text is already the norm. Who actually form large fleets other than fo...
- by Guy LeDuche - at 2010.09.02 04:46:00
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37. Compromise on local chat? - in Player Features and Ideas Discussion [original thread]
Originally by: Daco Cutter Tbh this is the first decent local chat idea I have heard. I do not agree with the whole not being able to see local chat WH idea most people have proposed for 0.0 just because it would make this a hell of alot...
- by Guy LeDuche - at 2010.09.02 04:41:00
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38. [Proposal] Pvp Arena - in Assembly Hall [original thread]
Originally by: GaladDamodred The real problem with this idea is that it goes against everything that EVE tries to be, which is a "Sandbox" where there are no "rules" and "safe" ways of doing things, EVE tries to mimic real life in this reg...
- by Guy LeDuche - at 2010.08.24 21:46:00
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39. [Proposal] Improve the PVE aspect of EVE - in Assembly Hall [original thread]
Class 5-6 whs, currently top among pve content, is hardly hard. Get a couple of carriers and grind the escalations. It has more to do with inaccessibility and logistics. People who are willing to put up with the pain in the ass gets to grind it, s...
- by Guy LeDuche - at 2010.08.24 21:39:00
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40. Want: Better self destruct (maybe a module) - in Player Features and Ideas Discussion [original thread]
Originally by: omgfreemoniez Originally by: Hari Markkus Originally by: Tippia àand then we bring back missile splash damage and ray-traced hit detection so you start killing your own guys if you bunch up too much and somet...
- by Guy LeDuche - at 2010.08.24 21:34:00
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